![]() ![]() Once the project is referenced if you indirectly reference features that require dependencies for the Markdown Monster project, it'll just work as the references are passed through an available from the host application. I started with importing the via Visual Studio which produces: When adding a project reference to my main project from the addin I ran into a bit of a problem in regards to how dependencies are handled. Which pushes the output into the correct location:Ĭontrolling Dependency Output: With or Without Dependencies $(SolutionDir)MarkdownMonster/bin/$(Configuration)/$(TargetFramework)/win-圆4/Addins/Weblog The separate folder structure allows for both targets to get their own respective output folders when you build the project.įor my addins, I don't want output to go into the standard location, but rather I need to specify a custom location in my main application's Addins/AddinName folder using: The reason for this more complex path that includes a target framework is that SDK projects can potentially have multiple targets defined using the element (note the extra s) so you can do: net462 net60 NET SDK projects push compiled output into: bin\Release\net60\win-圆4 Either everything but the primary assembly is excluded which is the default, or you can set a switch to copy dependencies which copies every possible dependency into the output folder.īy default. NET SDK projects this is more complicated as there's no simple way to exclude dependencies quite so easily. Exclude existing dependencies with Copy Local False.Include new dependencies with Copy Local True.Mark each assembly reference's Copy Local settings.In Markdown Monster Addins compile into a non-standard folder in the main EXE's output folder, so when building the project I want my Addin to be pushed right into the proper folder hierarchy inside of the parent project so that I can run and debug my addins along with the rest of the application. NET Core 3.0 and one of the problems I ran into was how to deal with properly handling compilation of Addins. In my last post I talked about porting my Markdown Monster WPF application to. Original post written on NetCore 3.0, updated for.
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